AddToPlaylist(AudioClip clip) | Papae.UnitySDK.Managers.AudioManager | |
ClearAllPreferences() | Papae.UnitySDK.Managers.AudioManager | |
CurrentMusicClip | Papae.UnitySDK.Managers.AudioManager | |
EmptyPlaylist() | Papae.UnitySDK.Managers.AudioManager | |
GetClipFromPlaylist(string clip_name) | Papae.UnitySDK.Managers.AudioManager | |
IndexOfSoundFxPool(string name, bool singleton=false) | Papae.UnitySDK.Managers.AudioManager | |
Instance | Papae.UnitySDK.Managers.AudioManager | static |
IsMasterMute | Papae.UnitySDK.Managers.AudioManager | |
IsMusicOn | Papae.UnitySDK.Managers.AudioManager | |
IsMusicPlaying | Papae.UnitySDK.Managers.AudioManager | |
IsSoundOn | Papae.UnitySDK.Managers.AudioManager | |
LoadClip(string path, bool add_to_playlist=false) | Papae.UnitySDK.Managers.AudioManager | |
LoadClip(string path, AudioType audio_type, bool add_to_playlist, Action< AudioClip > callback) | Papae.UnitySDK.Managers.AudioManager | |
LoadPlaylist(string path, bool overwrite) | Papae.UnitySDK.Managers.AudioManager | |
MusicVolume | Papae.UnitySDK.Managers.AudioManager | |
PauseAllSFX() | Papae.UnitySDK.Managers.AudioManager | |
PauseBGM() | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(AudioClip clip, MusicTransition transition, float transition_duration, float volume, float pitch, float playback_position=0) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(AudioClip clip, MusicTransition transition, float transition_duration, float volume) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(AudioClip clip, MusicTransition transition, float transition_duration) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(AudioClip clip, MusicTransition transition) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(AudioClip clip) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(string clip_path, MusicTransition transition, float transition_duration, float volume, float pitch, float playback_position=0) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(string clip_path, MusicTransition transition, float transition_duration, float volume) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(string clip_path, MusicTransition transition, float transition_duration) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(string clip_path, MusicTransition transition) | Papae.UnitySDK.Managers.AudioManager | |
PlayBGM(string clip_path) | Papae.UnitySDK.Managers.AudioManager | |
Playlist | Papae.UnitySDK.Managers.AudioManager | |
PlayOneShot(AudioClip clip, Vector2 location, float volume, float pitch=1f, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
PlayOneShot(AudioClip clip, Vector2 location, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
PlayOneShot(AudioClip clip, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
PlaySFX(AudioClip clip, Vector2 location, float duration, float volume, bool singleton=false, float pitch=1f, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
PlaySFX(AudioClip clip, Vector2 location, float duration, bool singleton=false, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
PlaySFX(AudioClip clip, float duration, bool singleton=false, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
RemoveFromPlaylist(AudioClip clip) | Papae.UnitySDK.Managers.AudioManager | |
RepeatSFX(AudioClip clip, Vector2 location, int repeat, float volume, bool singleton=false, float pitch=1f, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
RepeatSFX(AudioClip clip, Vector2 location, int repeat, bool singleton=false, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
RepeatSFX(AudioClip clip, int repeat, bool singleton=false, Action callback=null) | Papae.UnitySDK.Managers.AudioManager | |
ResumeAllSFX() | Papae.UnitySDK.Managers.AudioManager | |
ResumeBGM() | Papae.UnitySDK.Managers.AudioManager | |
SaveAllPreferences() | Papae.UnitySDK.Managers.AudioManager | |
SaveBGMPreferences() | Papae.UnitySDK.Managers.AudioManager | |
SaveSFXPreferences() | Papae.UnitySDK.Managers.AudioManager | |
SoundFxPool | Papae.UnitySDK.Managers.AudioManager | |
SoundVolume | Papae.UnitySDK.Managers.AudioManager | |
StopAllSFX() | Papae.UnitySDK.Managers.AudioManager | |
StopBGM() | Papae.UnitySDK.Managers.AudioManager | |