AudioManager
1.3.0
A simple way for programmers to manage and control their 2D game’s background music and sound effects
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Classes | |
class | AudioManager |
The manager of all things with regards to sound More... | |
struct | BackgroundMusic |
Background music properties for the AudioManager More... | |
class | SoundEffect |
Structure and properties for a sound effect More... | |
Enumerations | |
enum | MusicTransition { MusicTransition.Swift, MusicTransition.LinearFade, MusicTransition.CrossFade } |
What kind of music transition effect is going to take place More... | |
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