AudioManager  1.3.0
A simple way for programmers to manage and control their 2D game’s background music and sound effects
Papae.UnitySDK.Managers.BackgroundMusic Struct Reference

Background music properties for the AudioManager More...

Public Attributes

AudioClip CurrentClip
 The current clip of the background music. More...
 
AudioClip NextClip
 The next clip that is about to be played. More...
 
MusicTransition MusicTransition
 The music transition. More...
 
float TransitionDuration
 The duration of the transition. More...
 

Detailed Description

Background music properties for the AudioManager

Member Data Documentation

◆ CurrentClip

AudioClip Papae.UnitySDK.Managers.BackgroundMusic.CurrentClip

The current clip of the background music.

◆ MusicTransition

MusicTransition Papae.UnitySDK.Managers.BackgroundMusic.MusicTransition

The music transition.

◆ NextClip

AudioClip Papae.UnitySDK.Managers.BackgroundMusic.NextClip

The next clip that is about to be played.

◆ TransitionDuration

float Papae.UnitySDK.Managers.BackgroundMusic.TransitionDuration

The duration of the transition.


The documentation for this struct was generated from the following file: